![]() ![]() Whatever was in the tank caused headaches and bad dreams throughout the facility, and even drove the two scientist friends to physically fight each other for reasons they did not understand. Bunker 317 was working on a highly classified bioweapons project, which consisted of those men in the tank and whatever the hell was in the broken tank that was in the secret room We were told this in the briefing, but it's nice to have that confirmed by a source that isn't ATOM. ATOM was set up before the war as a failsafe. The surface world has been devastated! And now I must destroy the thing that we have brought to life!Īs Bear, his heroic dog, his weird alt-right meatshield, and Fidel the Homewrecker engage in another tedious struggle with a rat, let's recap what we've learned from all that nonsense. I'm going to speed this up, there are four messages from Nina Semyenovna, and they're going to shed a little more light on what's going on here. There's a technology check you can get past if you read the unfunny computer magazine.įor some reason the developers wanted to convey a terminal interface through dialogue boxes. We've got one more piece of the puzzle and then we can put some things together. Presumably, it killed her, although how and why we don't know yet. The dead scientist in the lab is Nina, who apparently didn't destroy whatever was in the tank. Ha ha! It's the thing Charleton Heston said in the Ape Movie! Ha ha! References! There's also secret deliveries and KGB involvement, as well as Mikhail Gorbachev as secretary of state.Ĭlearly, whatever weird bioweapon is here is fucking with the scientists' minds. He's got a wife and kids and writes admiringly of Lazarenko as a fellow chess fan. The other diary is Vavilov's, aka the other guy in the fight caused by mysterious forces. The game then remembers it is, in fact, a game, and foists its sad attempts at gameplay on us like an adulterous husband explaining that the other woman was performing a medical examination. We get XP for turning on the record players for some reason, but more importantly I can make our dog carry booze. ![]() There's a note about codelocks, but in a rare display of mercy you can pick every codelock in the game. Keep this in mind, because its about to be relevant in a few minutes. The scientists and soldiers proceed to wander off to go find survivors and help them. The nightmares spread throughout the facility and then the war breaks out. I'm mildly impressed by the ATOM team's ability to not shit this diary up with unnecessary descriptors. The facility suffers a ton of headaches and nightmares as a result of.we don't know yet. We also get a little bit about the ATOM project, namely confirmation that it was set up by the Soviet government before the war. and a fight with Vavilov against both of their wills. There's another folk take and an ominous seeming note:Īn inexplicable headache suffered by members of the facility. If I were giving the game credit I'd say its a riff on communism destroying wealth and being unable to recreate it, but we're gonna get to some more blatant stuff like that in a bit. I have no idea why it's included, honestly. We get a reference to the author of our as-of-yet unread journal, as well. He reads the papers, maybe has a crush on the project leader Nina Semyonovna, staff changes, and a sense that this is all part of some secret conspiracy bullshit: Everything is top secret but it appears to be a bioweapons lab. Lazarenko is assigned here possibly as punishment duty, the lab is really expensive and new, yadda yadda yadda. If you REALLY want to read about two scientists playing chess I guess I can link all the images at the end, but this is 54 pages of imaginary diary entries and I don't really care about these guys' home lives. There are two diaries from two separate scientists, so I'm going to just link what I think are the important parts. Remember, last update, the game rewarded the player for having 100 technology by faking them out they could repair a battle robot and then having the robot break down. There's also these supersoldiers(?) in tanks that, in true ATOM fashion, we cannot interact with because that would be moderately interesting. Today we're going to investigate the base a bit more to figure out what's going on. Anyway, we unlocked a secret room with a dead scientist and some kind of shattered test tank. well, we'll get to Peregon proper, its an awful place. Come to think of it, this is a running theme of the game, from the fuckawful crafting system to everyone ripping you off in Krasnoznamenny to. Last time on ATOM RPG, we discovered the terrible secret of Bunker 317 - it's boring and the game ensures that you can get no good loot and nothing of interest happens. ![]()
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